Froot Loops
0:00

Project:

Froot Loops 'Jumbo Snax'

Type:

3D-ANIMATION, CHARACTER, DESIGN, VFX

We loved being able to take our Froot Loops' characters all the way to the final frontier! Crafting both a real-world and a fantastical journey into space gave us the opportunity to expand everything that is possible for Froot Loops Snax –from rings of sugary crystals to massive nebulas and gravity-expanding planets. We loved it all.

Credits

Design & Animation
Scholar

Creative Director
Chace Hartman

Art Director
Liam Elias

Managing Director / E.P.
Anne Skopas

Executive Producer
Kate Aspell

Head of Production
Nakia Cooper

CG Supervisor
Matt Berenty

Senior Producer
Andrew Rindlaub

Designers
Leah Evans, Felipe Hansen, Helen Slavutsky, Laura Yan

2D Animators
Sam Bachman

 

 

Model/Texture Artists
Matt Berenty, DJ Kim, Atsuki Hirose

Lead Animator
Han Hu

3D Animators
Han Hu, Stephen van Wyk, Michael Sime

3D Rigger
Nico Sanghrajka

Lighters
Matt Berenty, DJ Kim, Kevin Lu

Dynamics/FX
Kirt Critoph

Compositing Lead
Rachel Moon

Compositors
Rachel Moon, Chu Chu, Herculano Fernandes

Matte Painters
Tae Kim, Teun van der Zalm

Storyboards
Daniel Colon

We had so much fun imagining the Froot Loops worlds in the previous campaign that having the opportunity to push ourselves, the visual world, and the characters all under the narrative of a space adventure allowed us to expand every detail big and small.

Process

We wanted to make sure every detail got the same level of attention creatively as well as in craft. From illuminated buttons on the spaceship's control panel and the kids' new spacesuits to the bumper stickers on the family car.

Development

A space film doesn't exist without FX. So accordingly, we splurged a bit. From the gravity-defying sugar crystal rings, to the tiny froot loop shaped thrusters. Our team brought real particle dynamics to our stylized Frooter Space, resulting in a familiar world, yet ownable to the Froot Loops brand.