Maya Generalist / Los Angeles & New York
MAYA GENERALIST
Scholar is looking for a Maya CG Generalist artist to add to our team for short and long term projects. Our diverse team is drawn together by a love for design and an eagerness to push boundaries. If that sounds like you then keep reading.
Job Duties
- Help with all or some of the various stages in the Maya pipeline from Modeling, Texturing, and Animation to Lighting and Rendering
- Execute a broad range of 3D styles from photo-real VFX to illustrative character work
- Quickly concept and execute CG renderings to supplement creative pitches
- Troubleshoot scenes and assist artist in solving the technical challenges of CG production
Job Requirements / Qualifications
- Experienced knowledge of Autodesk Maya
- Proficient with a major production rendering software, VRay/ Redshift preferred
- Nuke, Cinema4d, Substance, ZBrush, and/or Houdini experience a plus
- Follow feedback and instruction from leads and supervisors well
Please Send:
- Cover Letter
- Resume
- Portfolio, Reel or Website
Send To: jobs@helloscholar.com